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Board Game and Table Top Projects

Role: Writer, Designer, and Artist

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Adventures in Digital Cardboard

In my free time I occasionally design board games or make small tabletop prototypes. Some are simple dueling card games that make use of trick-taking mechanics, while others are more elaborate fan projects. Several are available for free on Table Top Simulator.

My Role

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For these projects I:

  • Design and develop unique mechanics

  • Iterate on player boards, game maps, and cards.

  • Create 2D art assets that are then converted into appropriate game components on digital platforms like Table Top Simulator, or similar.

  • Design and create Rule Books and Sell-Sheets for the final games.

Game Design and Asset Creation

Iterations Galore

While there's no substitute for a sturdy card or a hefty dice rolling around in your hand, digital platforms make it very easy to quickly iterate on designs and systems.

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Here you can see the difference between the initial player board and a later iteration for our game "Big Shot Bounties."

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Our maps also evolve many times before taking on their final shape.

The majority of the table top projects I have worked on are purely for entertainment and do not meet a commercial standard, but they have been a great way to improve my design capabilities and asset creation skills, be it 3D modeling, graphic design, or even creating rule-book layouts.

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